

GMod2 appears in the memory map like a standard "8KGAME" 8KiB cartridge (it can not be switched into "16KGAME" mode).
#Gmod wiki code
Have a look at the 'flash-identify' and 'flash-write' example code in our GMod2 repository working with the cartridge ROM

During the development period of your cartridge you may also use some startup "magic key" that exits to BASIC, so you can use that to load/start a flasher program.Īgain, due to the minimalistic logic, the flash mode will likely only work on ASSY 250469 ("ALDI" "short" board) For developers it is recommended to use either a Kernal-ROM that allows to bypass the CBM80 check (for example "SpeedDOS") or to use a cartridge expander or switch which allows to disconnect the EXROM line.

Regular 8K Game mode, ROM readable at $8000ĮEPROM selected, Flash inactive. The register is always active and there is no way to disable it.
